Deneve Hasmed

As a 236 year old Shadar-Kai Deneve has spent numerous hours training her body in the art of assassination. Her lithe body makes for quick escape and efficient climbing, often she divulges in a slightly unnecessary dis.lay of acrobatics.

"Once I have let an arrow fly from my crossbow I cannot, will not leave until my target falls dead."

Appearance
Her dark complexion allows her to meld with shadows cast by buildings, or blend into dark tiles on rooftops. In the darkness of night she feels most at home, not many can notice her and that is the way she likes it.

The deep black hair she wears is usually brained across the sides of her head, neatly and intricately woven, a small homage to what she remembers of her mother. When on a job she gathers it all together as dumps it on her head in a rough and messy bun, never taking out the braids.

Her face is littered with a multitude of piercings, primarily located up and down her ears, however she also has two studs going through the bridge of her nose; and currently one diver on her inner wrist, next to a scar where a previous one used to lie.

From her time in the Shadowfell she has an intricate piece of scarification across her upper thigh that curls around her hip and onto her abdomen.

As for tattoos, she has one of the twisted, gnarled trees from her home plane covering the left side of her back; all done in white ink. And recently she decided to invest in a piece of rune writing etched across the front of her left shoulder; a set of rolling blue clouds.

Personality

For an assassin Devene is a very straight laced individual, she always has to have a plan and she revels in coming up with them. She is sensible and straightforward, often to the point of being blunt. Those who are unfamiliar with her often get the impression she she is a cold individual with little care for others, however those who know her are aware that she actually pays close attention to the well being of who she considers within her inner circle.

Her sense of humour is dry and witty, though ever since she has started her relationship with Jynx it has turned more juvenile.

Jynx Pain
Meeting the Tiefling woman for the first time was... an experience. Jynx had been one of the first people within Oxy Denann to speak to Deneve upon her arrival. Many stared, a Shadar-Kai was not something they saw everyday; as such Deneve had grown used to people stealing glances at her.

What she was not used to was a colourful woman with curled horns and messy hair bounding up to her. A very rare smile was pulled from Deneve and she found herself drawn to the bubbly tiefling that had introduced herself as Jynx.

Since that day the two had become inseparable, their relationship quickly went from firm friends to cheeky flirtations, to occasional lovers... "friends with benefits", and finally to partners both in crime and in love. The two girlfriends have been together ever since, only separating when their work calls for it; and even then Deneve's mind often wanders to the tussled hair, curled horns, and the shining smile of the girl she loves.

The Night Guard
A peculiar friendship, more of a mutual understanding really. Deneve and the night guard are both snipers that understand the lonely life of an assassin that scurries across rooftops and stares through cross-hairs. As such each evening she is at the guild Deneve brings this sniper a hot coco, and then leaves. She never expects a conversation or even a word of thanks, because she knows that a snipers perch is a silent and draughty place.

Perhaps one day she will learn his name.

Lakzull
Without a doubt Lakzull is Deneve's most dangerous and most hated enemy that she has come across in her time in Oxy Danann. He has forced her to retreat once and has escaped her once. Her hatred for him runs deep, not only does allowing him to escape go against her nature, but he has also kidnapped and tortured the person that she holds most dear to her. That is not something she will ever forgive.

After their first meeting she got a piercing on her inner left wrist. This is a ritual she has used once before. A foe that causes her to place a piercing on her wrist has garnered her respect and utter hatred. When she eventually is able to kill Lakzull she will rip the piercing free from her wrist causing it to scar. This way she is always reminded of her failures, and eventual triumph.

Life in Shadowfell
Life in the Shadowfell is very much how it sounds, grim, dim, and dark. Not the best conditions to live in but my creatures find a way to call it home. The Shadar-kai are among them. Living passionately and fearlessly, the Shadar-kai go after what they want boldly and without caring for consequences. For Eve and Traedis the thing they wanted was a child. And so together they brought Deneve into the world, raising her to be strong and quick witted.

They taught her the joys of mastering weaponry and the endless task of striving for perfection. The utter pleasure that can be found in extremes of emotions. One year on her birthday her father took her to get her first piercing, the bridge of her nose, as it turned out it was the first of many.

The more time she spent in the Shadowfell the more she grew into apathy. A trait that was far too common amongst adult Shadar-kai and a condition that unless seen too could be lethal. When the passion fades so do they. Young ones are always told to find something to be excited about, and if they can’t to do something that will stir up a deep emotion. To tie her over until she found something more enthralling, Deneve got a back tattoo. The pain of the process itself and the healing period after gave her the time she needed to find something to keep her whole. She took to heart what so many of her kind preach, that they are “instruments of death and dissolution” so she poured herself into training. She was taught by some of the most lethal and well-known creatures in the Shadowfell; she stayed away from home for long periods of time, leaving her mother and father alone.

What she didn’t realise was that their passion, their source of extreme emotion, the thing that kept them connected to the earth was Deneve. So as she stayed away from home, day after day, Eve Hasmed faded. First she became insubstantial, her form shifted between solid and translucent, she was still there but not whole. She flickered, for a long time she flickerd, and then one day she vanished altogether. Traedis’ grief for his partner rooted him to reality and he vowed that not another member of his family fade. He found Deneve and took her to the bridge between planes, and together they crossed over to the prime material. They left behind the grim, dank, grey expanse of Shadowfell and stepped into vibrant Sun.

Life in the Sun
spaceholder

A Shadow
Following her success as an Assassin she drew the attention of various individuals. After being approached by one such individual the person known as Deneve Hasmed seemingly disappears from records.

Anyone attempting to find her location, or any information about her came up short. She vanished into the night and they found themselves chasing shadows.

Oxy Danann
Numerous circumstances brought Deneve to the doors of a small thieves guild known as Oxy Danann. For now she is amongst the lower rungs within the guild, but by taking numerous jobs she is attempting to work her way up the ranks.

These jobs have had numerous degrees of success, and the occasional failure.

Racial Traits
As a Shadar-kai she gains numerous features from herheritage.

Superior Darkvision - her eyes have adjusted to the light level of Shadowfell and as such she is able to see up to 120ft in dim light as if it were high noon, and up to 60ft in complete darkness as if it were dim light. Sadly she cannot discern colour in darkness, only shades of grey.

Doom Speaker - Her unusual appearance often catches people off guard, she has learned to use this to her advantage. She is proficient in Intimidation

Shadow Jaunt - In her homeland of Shadowfell she was able to teleport within darkness, however in the prime material she finds this considerable more difficult so now only reserves this ability for a quick escape. When she causes the death of a creature she can teleport up to 15ft away.

Feats

 * Sharp Shooter

Sniper Features

 * Behind Enemy Lines - Experienced in working in hostile territory, you gain proficiency in stealth and survival, if you are already proficient in these skills you gain expertise (your proficiency bonus is doubled) You also learn 2 languages


 * Fighting Style - As with a ranger and a fighter you are able to adopt a fighting style. The fighting style adopted by Deneve was Ranged: you gain a +2 bonus when attacking with a ranged weapon


 * Scope - You are able to pick out a specific target out of a crowed room, your sharp eyes are able to track their movements with little difficulty. When targeting the specified creature your attack gains an additional d6 of damage, this increases by 1d6 every 3rd level

Weapons

 * Sniper Crossbow - Standard damage is 1d8, however if you lie on the ground and voluntarily make yourself prone you gain a +2 attack bonus and the damage increases to 2d6
 * Twisting Wakizashi - a pair of +1 short-swords that deal 1d6 points of damage. They are a dexterity based weapon and allows whoever wields them to attack with their off-hand as well as their primary.
 * Dagger - a +1 dagger

Useful Items

 * Necrotium Bolts (4)
 * Crossbow Bolts (15)
 * Poison Bolts (5)
 * Thieves Tools
 * Tinkers Tools
 * Leather Armour
 * Regular Healing Potions (4)
 * "Knock" Spell Scroll

Random Bits 'n' Bobs

 * Blanket
 * Silks (4: White, Red, Blue, Green)